Charged Gunshot

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Class Points ???
Prerequisite UT-14 Clips
Effect The first bullet after reloading deals damage with 200% increased Weapon Damage. It can happen once every 5 seconds.

Charged Gunshot is a Technomancer Trait in Outriders. Charged Gunshot is an exclusive trait for the Technomancer class. Traits are passive abilities that are divided into two types which are categorized as Major and Minor Traits, Major Traits are the large circular nodes indicated on the tree which grant various strong bonuses, while Minor Traits are the small circular nodes that yield small bonuses.

 

Charged Gunshot Information

  • Class: Technomancer
  • Subclass: Pestilence
  • Trait Type: Minor
  • The first bullet after reloading deals damage with 200% increased Weapon Damage. It can happen once every 5 seconds.

 

How to Find Charged Gunshot

  • Prerequisite: UT-14 Clips
  • Charged Gunshot requires ??? class point(s) to be unlocked.
  • Charged Gunshot is a trait exclusive for the Technomancer class and it can be found under the Pestilence subclass.

 

Charged Gunshot Notes & Tips

  • ???
  • Unlocking a trait requires the player to spend a certain number of Class Points which can be obtained through leveling up. Players can respec their Class Points at any given time without spending any resources or penalties.

 

 

All Technomancer Traits
A.N.E.T.A. Plates  ♦  Adrenalizing Antenna  ♦  Anomalous Body  ♦  Anomaly Fuelled  ♦  Armor Plates  ♦  Armored Unit  ♦  Assault Adept (Technomancer)  ♦  Assault Master (Technomancer)  ♦  BL-STM Havoc Nexus  ♦  Blurscreen  ♦  BR 8 Impact Amplifier  ♦  Brain Freeze  ♦  Cannonade  ♦  D-Kay Toxin  ♦  Disturbance Coating  ♦  Doctor of Medicine  ♦  Drill Coating  ♦  Emergency Transfusion  ♦  Empowering Antenna  ♦  Engineer  ♦  Exposing Frost  ♦  Exposing Toxin  ♦  Fracture  ♦  Gadgeteer  ♦  Grand Amplification  ♦  Heavy Absorption  ♦  Marked for Execution  ♦  Medical Unit  ♦  Nitrogen Capsules  ♦  Ordnance Technician  ♦  Overclocked  ♦  Purge  ♦  Senior Engineer  ♦  Sharpshooter  ♦  Sidearm Adept (Technomancer)  ♦  Sniper Adept  ♦  Sniper Master (Technomancer)  ♦  Sols-56 Freezing Tanks  ♦  Sower of Decay  ♦  Suction Module  ♦  Team Player  ♦  Techbond  ♦  Technomancer (Trait)  ♦  Toxicologist  ♦  Two Sides of the Power  ♦  UT-14 Clips  ♦  Vitality Magnet  ♦  Welcome Shot  ♦  Winter's Barrier  ♦  Wipe Out



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