Devastator Mods in Outriders is a category of Mods. Devastator Mods alter the overall stats, as well as adding effects to the Skills for the Devastator class. In order to obtain a Mod, players must dismantle a Weapon or Armor in order to acquire the attached mod. Rare Equipment usually holds Tier 1 Mods, Epic Gear has Tier 1 and Tier 2 Mods, while Legendary Weapons and Armor have Tier 3 and Tier 3 Mods. Players cannot stack the same mod to double the effect or value, but instead, players can equip two different Mods with the same tier. This page covers a list of the different Devastator Mods featured in Outriders.
Outriders All Devastator Mods
Click on the header to sort the table.
Name & Icon | Tier | Skill/Mod Effect |
---|---|---|
Stare Into the Barrel |
1 | Grants a moderate Firepower increase for each enemy in Close Range. |
Armor Boost |
1 | Earthquake: Grants you ??? points of Armor for each enemy affected by the skill. The effect lasts for 10 seconds. Stacks up to 10 times. |
Auto Reflect |
1 | Reflect Bullets: You can now fight while the skill is active, but you cannot manually deactivate the skill. It only negates 50% of the damage. |
Bleeding Impulse |
1 | Golem: When the skill is active, spawn radial impulses that inflict bleed on nearby enemies within a 6-meter radius. Frequency of 2 seconds. |
Blood Primer |
1 | Reflect Bullets: All the reflected bullets apply the Bleed status. |
Blood Shock |
1 | Earthquake: Inflicts Bleed on enemies affected by the skill. |
Bloody Crush |
1 | Gravity Leap: Inflicts Bleed on enemies damaged by the skill. |
Bullet Acceleration |
1 | Reflect Bullets: Increases the damage of reflected bullets by 306. |
Despair |
1 | Gravity Leap: Enemies within the damage radius of Gravity Leap will receive double Anomaly damage for 5 seconds. |
Earth's Legacy |
1 | Earthquake: Increases the skills range by 60%. |
Extra Quake |
1 | Earthquake: The skill can be activated 1 more time before triggering the cooldown. |
Extra Time |
1 | Reflect Bullets: Increases the skill’s duration by 20%. |
Give Me More |
1 | Tremor: Receive 1 additional explosion. |
Golem Of Death |
1 | Golem: When the skill is active, extend its duration by 1.5 seconds for each enemy killed. |
Ground Crush |
1 | Earthquake: Increases the skill’s base damage by 65. |
Heal Per Kill |
1 | Earthquake: Each enemy killed with the skill restores 10% of Health to all allies in a 20-meter radius around you. |
Hollow Point |
1 | Reflect Bullets: All the reflected bullets apply the Vulnerable status. |
Impaler |
1 | Impale: The skill can be activated 1 more time before triggering the cooldown. |
Life Absorption |
1 | Gravity Leap: Heal for 100% of the damage dealt. If your target dies, heal for 200% damage dealt. |
Mosh Pit |
1 | Endless Mass: Inflicts Vulnerable on all the enemies pulled by the skill. |
Panzer Drain |
1 | Earthquake: Damaging enemies with the skill steals 33% of their Armor. The effect lasts for 5 seconds. |
Perseverance |
1 | Golem: Increases the skill's duration by 50%. |
Primal Armor |
1 | Boulderdash: Double your Armor when the skill ends for 10 seconds. |
Primal Constitution |
1 | Boulderdash: Each enemy you damage increases your maximum health by ??? for 10 seconds. Stacks up to 5 times. |
Primal Gutting |
1 | Boulderdash: Inflicts Bleed on all affected enemies. |
Primal Rage |
1 | Boulderdash: Reduces the skill’s cooldown by 50%. |
Primal Weakness |
1 | Boulderdash: Permanently reduces the Resistant of all affected enemies. |
Resistance |
1 | Golem: When the skill is active, increase your Resistance by 33%. |
Restoration |
1 | Impale: Increases the Health Regeneration bonus for players near impaled enemies. |
Rivers of Blood |
1 | Impale: Increases the skill damage by 50% to enemies afflicted with Bleed. |
Sharpened Spike |
1 | Impale: The skill deals ??? more damage. |
Shattered Armor |
1 | Endless Mass: Increases Weapon Damage against affected enemies by 10% for 10 seconds. |
Spike Forest |
1 | Impale: The skill can strike 1 additional target. |
Stolen Life |
1 | Tremor: Increases the percentage healed per affected enemy by 6%. |
The Strongest First |
1 | Reflect Bullets: The enemy with the most health takes 50% more damage. |
Vlad’s Grasp |
1 | Impale: Increases the range of the skill by 25%. |
Human Comet |
2 | Gravity Leap: Increase the skill’s damage by ???. |
Increase Duration |
3 | Reflect Bullets: Increases the skill’s duration by 40%. |
Palisade |
3 | Impale: The skill can strike 2 additional targets. |
Primal Chaingun |
3 | Boulderdash: Every enemy damaged by the skill increased your Weapon Damage by 20% for 5 seconds. Stacks up to 5 times. |
Primal Weakness (Tier 3) |
3 | Boulderdash: Permanently reduces the Resistant of all affected enemies. |
Ultimate Impaler |
3 | Impale: The skill can be activated 2 more times before triggering the cooldown. |
Wide Horizons |
3 | Endless Mass: Increases the skill’s radius by 25%. |
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