Devastator Traits in Outriders are the various passive abilities that are exclusive to the Subclasses of the Devastator class. Traits are passive abilities that are divided into two types which are categorized as Major and Minor Traits, Major Traits are the large circular nodes indicated on the tree which grant various strong bonuses, while Minor Traits are the small circular nodes that yield small bonuses.
Unlocking a trait requires the player to spend a certain number of Class Points which can be obtained through leveling up. Players can respec their Class Points at any given time without spending any resources or penalties. This page covers a list of the various Devastator Traits.
Class Tree
- You earn Class Points for leveling up. There are 20 Class points in total, with the final point gained when reaching level 30.
- Class points are used to unlock Class Tree nodes in the Class Tab of the Hero Menu. The Class Tree has 3 main branches, each focusing on an aspect of Survival. Weapon damage or Anomaly Power, each corresponding to a different playstyle.
- There are small and large nodes in the Class Tree. Each small node grants bonuses to your character's attributes. Large Nodes' effects are much more significant, granting greater percentage-based bonuses and affecting wider sets of mechanics.
- Some large nodes affect entire sets of skills that have the same Keyword in their description. You can always reset the Tree, which refunds all spent points, so you can freely experiment with your builds.
Character Level
- To level up, you must earn experience points awarded for killing enemies and completing quests. The bigger the difference between the enemy's level and your own, the greater the experience point amount gained for killing them.
- Leveling up increases your character's Maximum Health and Anomaly Power, and unlocks new Class Points and Skills (For more information go to Skills and Class Tree).
Outriders Devastator Traits
Click on the header to sort the table.
Name | Class Points | Subclass | Prerequisite | Trait Effect |
---|---|---|---|---|
Devastator (Trait) |
?? | N/A | Devastator (Class) | Every Close Range kill heals you by 24% of your Maximum Health. Receive an additional 15% Maximum Health. Increase Armor by 30%. |
Havoc |
?? | Vanquisher | Devastator (Trait) | Increase your Weapon Damage by 8%. |
Shotgun Adept (Devastator) |
?? | Vanquisher | Havoc | Increase your shotgun weapon damage by 12%. |
Armorbreaker |
?? | Vanquisher | Havoc | Increase your Armor Piercing by 15%. |
Brawler |
?? | Vanquisher | Armorbreaker | Increase your Close Range Weapon Damage by 15%. |
Perpetual Motion |
?? | Vanquisher | Brawler | Reduce KINETIC skills cooldown by 15%. |
Shotgun Master (Devastator) |
?? | Vanquisher | Brawler | Increase your shotgun weapon damage by 15%. Increase shotgun weapon drop chance by 12%. |
Assault Adept (Devastator) |
?? | Vanquisher | Brawler | Increase your assault weapon damage by 12%. |
Champion |
?? | Vanquisher | Havoc | Using PROTECTION skills increases Weapon Damage by 45% for 10 seconds. |
Bull's Eye |
?? | Vanquisher | Havoc | Increase your Critical Damage by 20%. |
Steady Hands |
?? | Vanquisher | Havoc | Decrease weapon recoil by 30%. |
Assault Master (Devastator) |
?? | Vanquisher | Havoc | Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 12%. |
Dry Them Out |
?? | Vanquisher | Havoc | Increase your Weapon Leech by 5%. |
Bounty Hunter (Devastator) |
?? | Vanquisher | Dry Them Out | Increase damage against Elites by 15%. Elites deal 15% less damage to you. |
Bulletstorm (Devastator) |
?? | Vanquisher | Havoc | Reload your weapon 20% faster. |
Ammo Stockpile |
?? | Vanquisher | Bulletstorm | Increases your magazine size by 50%. |
Confrontation |
?? | Vanquisher | Bulletstorm | Enemies who damage you will have their physical damage reduced by 10% for 5 seconds. The effect is doubled if you damage that enemy as well. |
Altered Charge |
?? | Vanquisher | Dry Them Out, Armorbreaker | When KINETIC skills end, increase your Weapon Damage by 70% for 10 seconds. |
Colossus |
?? | Warden | Devastator (Trait) | Increase your Health by 10%. |
Tank |
?? | Warden | Colossus | Increase your Armor by 20%. |
Anomaly in Veins |
?? | Warden | Colossus | Every second regenerate your Health by 1%. |
Into the Fray |
?? | Warden | Colossus | Increase your damage mitigation by 15% for 10 seconds after your KINETIC skills end. |
Vim and Vigor |
?? | Warden | Into the Fray | Increase Weapon Damage by 10% for each unlocked Anomaly in Veins class node. |
Resistance Paragon |
?? | Warden | Colossus | Increase your Resistance by 20%. |
Heirloom Armor |
?? | Warden | Colossus | When an enemy dies in your Close Range, 20% of their Armor will be transferred to you for 10 seconds. |
Profit Squared (Devastator) |
?? | Warden | Heirloom Armor | Every ammo pick-up heals you for 5%. |
Outrider Commander |
?? | Warden | Colossus | Increase all healing by 20% and Shield by 20% for you and your allies. |
Unending Watch |
?? | Warden | Colossus | Reduce PROTECTION skills cooldown by 15%. |
Resist the Mob |
?? | Warden | Colossus, Unending Watch | Increase Resistance by 15% for each enemy in Close Range. |
Unbroken Vow |
?? | Warden | Resist the Mob | You have 100% chance to ignore damage that would kill you and gain 50% Health. The effect may occur once every 180 seconds. |
Overlord of the Battleground |
?? | Warden | Tank | Gain additional 10% Health for each enemy that died at Close Range. |
Mighty Tank |
?? | Warden | Tank, Resistance Paragon | Increases Firepower and Anomaly Power by 10% of your Armor. |
Anomaly Reservoir |
?? | Seismic Shifter | Devastator (Trait) | Increase your Anomaly Power by 6%. |
Executioner |
?? | Seismic Shifter | Anomaly Reservoir | SEISMIC skills cooldown is reduced by 15%. |
Rejuvenation |
?? | Seismic Shifter | Anomaly Reservoir | Increase your Skill Leech by 6%. |
Strong Arm of the Anomaly |
?? | Seismic Shifter | Unending Watch | After using class Melee skill, increase Resistance Piercing by 15% for each hit enemy for 10 seconds. |
Paladin |
?? | Seismic Shifter | Anomaly Reservoir | Using PROTECTION skills increases Anomaly Power by 45% for 10 seconds. |
Pure Anomaly |
?? | Seismic Shifter | Anomaly Reservoir | Increase your Resistance Piercing by 15%. |
Stone Circle |
?? | Seismic Shifter | Anomaly Reservoir | Extend the distance considered to be Close Range by an additional 4 meters. |
Through the Mob |
?? | Seismic Shifter | Stone Circle | Increase your Armor by 7% for each enemy in Close Range. |
Anomaly Bullets |
?? | Seismic Shifter | Anomaly Reservoir | Increase Firepower by 15% of your Anomaly Power. |
Red Rivers |
?? | Seismic Shifter | Anomaly Reservoir | Increases Bleed duration by 30%. |
Strong Arm of the Law |
?? | Seismic Shifter | Anomaly Reservoir | Double the damage of the class Melee skill. |
Executioner |
?? | Seismic Shifter | Anomaly Reservoir | Increase damage by 20% against enemies below 30% of health. |
Bloodbath |
?? | Seismic Shifter | Anomaly Reservoir | Bleed afflicted on enemies deals 30% more damage. |
Blood Donation |
?? | Seismic Shifter | Bloodbath | You are healed for 30% of your Bleed damage. |
Protected by the Anomaly |
?? | Seismic Shifter | Rejuvenation | Increase your Armor Bonus by 40% of your Anomaly Power. |
Skilled Sentry |
?? | Seismic Shifter | Rejuvenation | Increase Armor by 20% and Resistance by 20% for 10 seconds when your skills end. |
Earth's Heritage |
?? | Seismic Shifter | Pure Anomaly, Bloodbath | Increase SEISMIC skills base damage by 50%. |
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