Tier 1 Weapon Mods in Outriders is a category of Mods. Weapon Mods alter the overall stats and add buffs, as well as effects to your weapon. In order to obtain a mod, players must dismantle a Weapon to acquire it. Tier 1 Weapon Mods are commonly found in Rare Weapons and generally have the lowest stats and output. Players cannot stack the same mod to double the effect or value, but instead, players can equip two different Mods with the same tier. This page covers a list of the different Tier 1 Weapon Mods featured in Outriders.


Outriders Tier 1 Weapon Mods



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Name & Icon Mod Effect
Anomaly Enhancement
Receive bonus firepower equal to 5% of your ability power.
Anomaly Surge
Critical shots spawn an Anomaly energy blast that deals damage in a 1.5-meter radius.
Ashen Bullets
Successful shots inflict Ash on enemies. Cooldown of 8 seconds.
Bleeding Bullets
Shots inflict Bleed on an enemy. Cooldown of 8 seconds.
Burning Bullets
Successful shots may inflict Burn on enemies. Cooldown 8 seconds.
Clip of Amalthea
There is a 20% chance that a critical shot will not consume ammo.
Clip Combustion
Reloading a weapon creates a shockwave dealing 592 damage to enemies with a 5-meter radius.
Critical Point
Increases the chance of scoring a critical shot by 15%.
Embalmer's Rage
After a killing shot, all following shots will inflict critical damage for a few seconds.
Essence Thief
Shots regenerate your Health.
Shots create an explosion that deals damage to enemies within a 6-meter radius. Cooldown of 3 seconds.
First Things First
The first shot after every reload hits with Armor Piercing increased by 30%.
Freezing Bullets
Shots inflict Freeze on an enemy. Cooldown of 8 seconds.
Fusion Blast
Shots created a fusion blast, dealing damage within a 5-meter radius.
Hot Blood
Shots pass through enemies whose Health is below 50%, ricocheting to 3 enemies within a 5-meter radius and inflicting Burn.
Killer Medic
Killing shots replenish 35 points of Health to allies within a 5-meter radius of the target.
Life Stock
Reloading restores 72 points of Health for each enemy killed since your last reload without changing your weapon.
Shots on enemies afflicted by a status condition inflict that status to the nearest enemy.
Shots ricochet to another enemy within a 5-meter radius of the initial target.
Ruler of Leeches
Killing shots increase Weapon Leech by 20% for 20 seconds.
Shield Maiden
Shots add a small amount of shield.
Reloading weapon inflicts Freeze on enemies previously wounded by this weapon without changing it.
Soul Devourer
Killing shots regenerate some of your health.
Shots inflict Slow on an enemy. Cooldown of 8 seconds.
Toxic Bullets
Successful shots inflict Toxic on enemies.
Killing shots grant a 15% Skill Leech boost for 20 seconds.
Vulnerability Bullets
Shots inflict Vulnerable on enemies. Cooldown of 8 seconds.
Weakening Bullets
Shots inflict Weakness on enemies. Cooldown of 8 seconds.

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