Pyromancer Mods in Outriders is a category of Mods. Pyromancer Mods alter the overall stats, as well as adding effects to the Skills for the Pyromancer class. In order to obtain a Mod, players must dismantle a Weapon or Armor in order to acquire the attached mod. Rare Equipment usually holds Tier 1 Mods, Epic Gear has Tier 1 and Tier 2 Mods, while Legendary Weapons and Armor have Tier 3 and Tier 2 Mods. Players cannot stack the same mod to double the effect or value, but instead, players can equip two different Mods with the same tier. This page covers a list of the different Pyromancer Mods featured in Outriders.
Outriders All Pyromancer Mods
Click on the header to sort the table.
Name & Icon | Tier | Skill/Mod Effect |
---|---|---|
Anomaly Hunger |
1 | Feed the Flames: Increases the skill’s damage by the value of your Skill Leech. |
Armor Melting |
1 | Volcanic Rounds: Decreases the target’s Armor by 20% for 10 seconds. |
Ash Grasp |
1 | Thermal Bomb: Inflict Ash on enemies within a 5-meter radius of an enemy that is about to explode from Thermal Bomb. |
Big Boom |
1 | Thermal Bomb: Increases the explosion radius by 20%. |
Blacksmith |
1 | Overheat: Each status condition consumed by the skill grants 46 armor bonus for 8 seconds. |
Bullet Absorption |
1 | Feed the Flames: Replenishes 20% of ammo in your magazine for every enemy affected by the skill. |
Burning Ground |
1 | Thermal Bomb: Exploding targets leave behind a patch of burning ground. All enemies within this area are afflicted with Burn and will receive damage over 10 seconds. |
Burnt-Out |
1 | Heatwave: Damaged enemies take 35% more damage for 8 seconds. |
Cinders |
1 | Overheat: The skill consumes ash instead of Burn. |
Ember Shield |
1 | Overheat: Each status consumed by the skill increases your Resistance by 10% for 10 seconds. Stacks up to 5 times. |
Empowerment |
1 | Ash Blast: Skill deals additional damage. |
Pompeii |
1 | Eruption: The skill can be activated 1 more time before triggering the cooldown. |
Extinguisher |
1 | Ash Blast: Apply damage to an enemy afflicted with Burn and consume the status. |
Extra Mag |
1 | Volcanic Rounds: The skill is effective for one additional magazine before triggering the cooldown. |
Final Breath |
1 | Feed the Flames: Health drain efficiency is increased by 25%. |
Fire Eater |
1 | Feed the Flames: Increases Health drain efficiency against targets afflicted with Burn by 150%. |
Fire Frenzy |
1 | Thermal Bomb: You can use the skill twice before triggering the cooldown. |
Frequent F.A.S.E.R |
1 | F.A.S.E.R Beam: Reduces the skill's Cooldown by 30%. |
Healthy Lifestyle |
1 | F.A.S.E.R Beam: Boosts your Health Regeneration by 50% for 5 seconds after the skill ends. |
Heat Leech |
1 | Heatwave: Increase Skill Leech by 10% for 5 seconds after using this skill. |
Hellfire |
1 | Heatwave: If the skill damages 3 enemies, all subsequent enemies will receive additional 25 damage. |
Inferno Wave |
1 | Heatwave: Increases damage dealt to enemies from Heatwave. |
Irradiation Wave |
1 | Heatwave: Inflicts Weakness on enemies affected by the skill. |
Lasting Fire |
1 | Thermal Bomb: Increase the time in which killing an affected enemy will cause an explosion by 3 seconds. |
Lava Shots |
1 | Volcanic Rounds: Increase your anomaly Power by 25% while the skill is active. |
Nova |
1 | Feed the Flames: Increases the skill’s range by 100%. |
Pants on Fire |
1 | Overheat: Increase by 46 the damage to enemies who were damaged by the skill, but did not have their status consumed. |
Phoenix Force |
1 | Overheat: Earn additional 25 Anomaly Power per status consumed by the skill for 8 seconds. Stacks up to 10 times. |
Pompeii |
1 | Eruption: The skill can be activated 1 more time before triggering the cooldown. |
Pure Power |
1 | F.A.S.E.R Beam: Increases the skill’s damage. |
Radiation Flames |
1 | Volcanic Rounds: Enemies damaged with the skill are afflicted with Weakness. |
Reload Boost |
1 | Volcanic Rounds: A powerful, 50% Weapon Power bonus is granted after the skill ends for 5 seconds. |
Ride the Wave |
1 | Heatwave: The skill can be activated 1 more time before triggering the cooldown. |
Size Matters |
1 | F.A.S.E.R Beam: Increases the beam's radius by 100% |
Sunburnt |
1 | Overheat: Increase the damage to enemies that have their statuses consumed by the skill. |
Third Degree |
1 | Overheat: Increase Weapon Damage against enemies damaged by the skill by 25% for 8 seconds. |
Tidal Wave |
1 | Heatwave: The skill can be activated 1 more time before triggering the cooldown. |
True Blast |
1 | Thermal Bomb: Increases the explosion damage. |
Volcanic Armor |
1 | F.A.S.E.R Beam: Reduces incoming Anomaly Damage by 25% and Weapon Damage by 25% when the skill is active. |
Wide Grip |
1 | Feed the Flames: Enables the absorption of one additional target. |
Wildfire |
1 | Thermal Bomb: The skill inflicts Burn on every enemy damaged by the explosion. |
Ashes and Leeches |
3 | Ash Blast: Using the skill increases your Weapon Leech bonus for a certain amount of time. |
Branded |
3 | Thermal Bomb: Enemies affected by the skill receive 40% more damage. |
Death Sentence |
3 | Ash Blast: Your Weapon Damage and Anomaly Damage against enemies affected by the skill are increased for a certain amount of time. |
Detonator |
3 | Overheat: Decrease the skill’s cooldown by 50%. |
Double Fun |
3 | Thermal Bomb: The skill can affect two targets. |
Flame Grasper |
3 | Feed the Flames: Enables the absorption of two additional targets. |
Susceptibility |
3 | Volcanic Rounds: Decreases the Resistance of enemies damaged by the skill. |
- Anonymous
Pompeii
1 Eruption: The skill can be activated 1 more time before triggering the cooldown.
its on there twice
- Anonymous
This is missing alot of mods
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